Bigglz builds NFC + AI layers on top of physical goods — a keychain, card, plush, or figure that, when a fan taps it, opens whatever content the brand wants. Paired with Pacific Hope's US–Japan licensing reach, a tap-able SKU becomes a real first run.
We already operate NFC + AI fan goods for Korean professional sports clubs — the exact pattern we'd bring to Yomiuri Giants and Kura Sushi.

KBL basketball — NFC plush + full fan community: fan posts, an AI chatbot, player-directed cheer messages.

K-League football — tap the NFC keyring for anthem playlist, daily fortune, and an AI match-info chatbot.

KBO baseball — character NFC keyring with tarot, anthem, daily fortune and a team chatbot.
Bigglz brings the product and technology. Pacific Hope brings 23 years of US–Japan licensing and the relationships that open doors.
Track record with Sony, Warner Bros., Sanrio and Disney — the licensing fluency to make cross-border SKUs real.
Working ties with Japan's most popular pro baseball club — a perfect fit for tap-able fan goods.
An active relationship with a 550+ store chain — ready-made scale for in-store NFC promotions.
Tap the goods → a character voice, a player's message tied to a game, or a behind-the-scenes clip opens on the phone. No app.
Connect taps to stores or stadiums — nearby branch, event, or matchday content based on where the fan is.
Content is swappable anytime, so each tap brings fans back — and every tap becomes consented first-party data.
NFC fan collectible — tap for player messages, matchday content, and fan interaction. Mirrors exactly what we run for Korean clubs today.
Tap-able promotional goods across 550+ stores — campaigns, character content, and repeat-visit hooks.
Beyond these — Japanese IP licensing (Sanrio, Sony and more) turned into tap-able NFC goods.
NFC goods, AI content layer, encoding & QC, platform and operations. We build it and run it.
IP rights, client relationships (Yomiuri, Kura, IP holders), and US–Japan business matching.
Bigglz builds the NFC + AI content layer; the brand owns its content and can swap it anytime via an admin page.
Pacific Hope leads licensing and rights with the IP holders; Bigglz delivers the product and tech.
We start with a small sample run for the PoC — no large commitment up front. Pricing is discussed per target.
Japanese-language content and local fan experience are built in; we adapt per client.
Yes — content is fully swappable anytime through a dedicated admin page.
Let's pick one target and turn it into a tap-able first run — together.
Let's start